
INTERACTIVE EXHIBIT | GEORGIA TECH INTERACTIVE MEDIA ZONE | SPRING 2025
Exploring film through an interactive exhibit
THE PROBLEM
A 40-foot screen and ten touchscreens in a corridor students walk through between classes. No indication of what it is or does.
WHAT I DID
Led visual design and animation across two phases: a high-fidelity video prototype, then a working exhibit built on the IMZ/s own codebase.
WHAT HAPPENED
A rotating monthly exhibit for films relating to a theme.
ROLE
Visual design, animation
TIMELINE
12 weeks, two phases
TEAM
Jett Lopez, Sarah Galloway, Mandy Le
CONTEXT
Georgia Tech IMZ
THE CHALLENGE
The Interactive Media Zone is a 40-foot L-shaped display with ten touchscreens along its base, located in a busy hallway without any instructions. If the first few seconds don’t pull you in, it becomes another thing you pass on your way.
IMZ Concept Render
A TOPIC THAT CONNECTS
When weighing options for the exhibit’s content, our team considered that our user pool was full of variety. We chose film, where there’s something for everyone. The look we went for was a mix of your favorite streaming service and your local movie theater.
OUR APPROACH
For phase 1 of this project, a video was created of how the ideal exhibit should operate. 10 touchscreens became 10 movies to choose from in a monthly theme. Users can select a movie to explore across three zones. Our team created screens for the different parts of the user flow, which I then animated to simulate the intended interaction. In the final video, the content seen on the IMZ is the animated sequence I created.

Moodboard





Screens for animation
SIMULATED INTERACTION BECOMES FUNCTIONING EXHIBIT
For phase 2, we took our ideal exhibit and adapted it to fit the format hosted on the IMZ’s codebase. This format creates 10 distinct stations at each touchscreen. Instead of a selected movie dividing into three sections, each movie can be explored on the touchscreen below it simultaneously.


Phase 1 Landing and Selection Screens


Phase 2 Landing and Selection Screens




THE OUTCOME
An interactive exhibit for movies relating to a monthly theme, where users can explore quotes, facts, and trivia at each station.
NEXT
Displaying equipment the way you’d really use it.
Mitsubishi Electric →

INTERACTIVE EXHIBIT | GEORGIA TECH INTERACTIVE MEDIA ZONE | SPRING 2025
Exploring film through an interactive exhibit
THE PROBLEM
A 40-foot screen and ten touchscreens in a corridor students walk through between classes. No indication of what it is or does.
WHAT I DID
Led visual design and animation across two phases: a high-fidelity video prototype, then a working exhibit built on the IMZ/s own codebase.
WHAT HAPPENED
A rotating monthly exhibit for films relating to a theme.
ROLE
Visual design, animation
TIMELINE
12 weeks, two phases
TEAM
Jett Lopez, Sarah Galloway, Mandy Le
CONTEXT
Georgia Tech IMZ
THE CHALLENGE
The Interactive Media Zone is a 40-foot L-shaped display with ten touchscreens along its base, located in a busy hallway without any instructions. If the first few seconds don’t pull you in, it becomes another thing you pass on your way.
IMZ Concept Render
A TOPIC THAT CONNECTS
When weighing options for the exhibit’s content, our team considered that our user pool was full of variety. We chose film, where there’s something for everyone. The look we went for was a mix of your favorite streaming service and your local movie theater.
OUR APPROACH
For phase 1 of this project, a video was created of how the ideal exhibit should operate. 10 touchscreens became 10 movies to choose from in a monthly theme. Users can select a movie to explore across three zones. Our team created screens for the different parts of the user flow, which I then animated to simulate the intended interaction. In the final video, the content seen on the IMZ is the animated sequence I created.

Moodboard





Screens made for animation
SIMULATED INTERACTION BECOMES FUNCTIONING EXHIBIT
For phase 2, we took our ideal exhibit and adapted it to fit the format hosted on the IMZ’s codebase. This format creates 10 distinct stations at each touchscreen. Instead of a selected movie dividing into three sections, each movie can be explored on the touchscreen below it simultaneously.


Phase 1 Landing and Selection Screens


Phase 2 Landing and Selection Screens




THE OUTCOME
An interactive exhibit for movies relating to a monthly theme, where users can explore quotes, facts, and trivia at each station.
NEXT
Displaying equipment the way you’d really use it.
Mitsubishi Electric →